Skills and Languages
Here are everyone's scores in important skills that at least one of you needs a good score in:
Tilk | Neil | Rumus | Rygorh | Seebo | Casey | Maximum | |
Appraise | 4 | 1 | 4 | 1 | 3 | 2 | 4 |
Bluff | 0 | 0 | -1 | 2 | 5 | 2 | 5 |
Decipher Script | x | x | x | x | x | x | x |
Diplomacy | 0 | 1 | -1 | 4 | 1 | 2 | 4 |
Disable Device | x | x | x | x | 5 | x | 5 |
Forgery | 2 | 1 | 4 | 1 | 3 | 2 | 4 |
Gather Info | 0 | 0 | -1 | 2 | 5 | 2 | 5 |
Handle Animal | x | x | x | x | x | 6 | 6 |
Heal | 0 | 2 | 0 | 5 | 0 | -1 | 5 |
Intimidate | 6 | -4 | -1 | 2 | 1 | 2 | 6 |
Know: arcana | x | 2 | 10 | 2 | x | x | 10 |
Know: arch/eng | x | x | x | x | x | x | x |
Know: dung | x | x | x | x | x | 3 | 3 |
Know: geo | x | x | x | x | x | 3 | 3 |
Know: hist | x | x | 8 | 2 | x | x | 8 |
Know: local | x | x | x | x | x | x | x |
Know: nature | x | x | x | x | x | 3 | 3 |
Know: nob/roy | x | x | 8 | x | x | x | 8 |
Know: religion | x | 4 | x | 3 | x | x | 4 |
Know: planes | x | x | 8 | 2 | x | x | 8 |
Listen | 4 | 4 | 4 | 3 | 6 | 3 | 6 |
Open Lock | x | x | x | x | 7 | x | 7 |
Search | 2 | 1 | 6 | 1 | 7 | 6 | 7 |
Sense Motive | 0 | 2 | 0 | 3 | 4 | -1 | 4 |
Sleight of Hand | x | x | x | x | 7 | x | 7 |
Spellcraft | x | 4 | 8 | 4 | x | x | 8 |
Spot | 0 | 2 | 4 | 3 | 0 | 3 | 4 |
Survival | 4 | 2 | 0 | 3 | 0 | 3 | 4 |
Use Rope | 3 | 3 | 2 | 0 | 5 | 2 | 5 |
So, as you can see, the party needs some one to step up in Decipher Script, Forgery (no one has ranks, but it's not THAT important), Knowledge (Architecture and Engineering), and Knowledge (Local). I would encourage you all to discuss who will take ranks in which skills so that as a group you can cover all bases.
Jeff knows a couple that will likely be joining the game next time we play. They will probably be playing a bard and a rogue . . . so, both of them will have lots of skill points to dump into skills you all do not have covered.
You should also think about languages spoken and seeing that the group covers as many as you can:
- Tilk: Common plus two bonus languages not yet chosen
- Neil: Common, Halfling and Gnome
- Rumus: Common, Elven, Draconic, Infernal, Celestial and Goblin
- Rygorh: Common plus one bonus language not yet chosen
- Seebo: Common, Halfling, Elven, Gnome, and Dwarven
- Casey: Common, Elven plus one bonus language not yet chosen
I would recommend that someone pick up Giant, Orc and, if you can justify it, Undercommon. Abyssal and the elemental languages will be less useful.
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