Saturday, January 28, 2006

Next Game: Battle Plans!

Alright, so the big battle is coming in the next game. The system offered in the Drow War book for handling mass battles requires that each PC decide a "risk level" during the battle. Basically, this is an indication of what your character is doing during the battle. It is not necessary for you all to choose the same risk level. Here's what it breaks down to:

  • No Risk: Your character is uninvolved in the fighting. You will stay inside the walls and do things like run messages, tend to the wounded or deal with minor challenges within the city.
  • Low Risk: Your character is behind the walls of the city and is unlikely to face the enemy directly. You provide support to the front-liners that are manning the walls.
  • Medium Risk: Your character is among the archers manning the walls of the city and you face the brunt of the attack from the Duergar army.
  • High Risk: Your character is going to take the field against the army. You may do hit-and-run tactics or some other such field exercises in and among the Duergar.

Please decide what level of risk you want to take in the upcoming battle. Obviously the higher the risk level the greater the challenge and chance of death, but also greater the rewards. Also, the higher your risk level the greater direct impact you can have on the battle.

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4 Comments:

Blogger Raj said...

My battle prowess is limited due to my stature and particular expertise but is there an opportunity for subterfuge? By taking the high-risk route, would I be able to do some hide & sneak ambush type runs or perhaps some sneak in and sabotage the enemy type things? I'm not sure if there is even a place for this as I really have no clue when it comes to large scale wars. If nothing else, I'd be interested in either running on or leading some guerrilla type hit and runs and ambushes.

3:20 PM  
Blogger Brent Nall said...

High risk is guerilla tactics in this battle. You'll have a massive army of Duergar encamped outside of a walled city laying seige to it. The wall defenders will be at medium risk. High risk folks will try to move out against the army directly. Obviously, this will be smalle forces working hit-and-run tactics.

3:57 PM  
Blogger Brent Nall said...

There are two massive golems that open and close the gates to the harbor . . . they're non-combatants.

Meeting the Council is no problem. We can role-play that at the beginning of the session.

2:35 PM  
Blogger Raj said...

I'm not undecided, I'll take the high risk road.

10:36 AM  

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